You should be able to tell exactly where the sounds are coming from, be it helicopters flying over the track, other cars around you, or the sound of screeching tires below. Yamauchi says the best way to experience this effect is with headphones. Ambisonic transmission channels do not carry discrete speaker signals instead it sends a speaker-independent representation of where the sound is coming from which is then decoded by the audio equipment. Ambisonics is a “full-sphere” surround-sound format which can simulate sound sources both above and below the listener. While GT7 provides the equivalent of a 16-channel audio system by default, the PS5 can render “several hundred channels of speakers” using ambisonic technology. 3D Spatial AudioĪlthough Yamauchi-san has stated the PlayStation 4 and PlayStation 5 versions of the game are equivalent, the PlayStation 5 version does provide a significantly upgraded auditory experience in the form of “3D Spatial Audio”. The most obvious benefit of ray tracing was the visible reflections of cars onto each other. Ray Tracing Mode: Used for race replays, “3D stages”, and Photo Mode.įrom the sample video provided comparing the two modes, the difference was subtle, if not indistinguishable in some shots of race replays.Frame Rate Mode: Used for gameplay, this mode runs at 60 frames-per-second and does not feature ray-tracing.The game features two different graphic rendering modes: We have known that GT7 would feature sophisticated “ray-traced” graphics for a some time, but they will not be used everywhere. The ray-traced image is on the right, featuring more realistic lighting and shadows. Unlike GT Sport, it won’t be permanent wet weather either, with Yamauchi pointing to the drying line also affecting vehicle handling.
Wet weather will only be available on some unspecified tracks, with the rain affecting both the surface moisture and temperature and accounted for in the physics model.
However, a few circuits - and he highlighted tracks which host 24-hour races in the real world, like Spa, Le Mans, Daytona, and Nurburgring - will also feature evening through morning for a full 24-hour cycle. Yamauchi also confirmed some more details about weather and time of day simulation on the game’s circuits.Īll tracks will have limited time and weather transitions, featuring morning to evening time progression and weather that can cycle between sunny and cloudy. You can imagine it as an open lobby where everyone from around the world will join and you will be able to chat with them at any particular time, and you can drive together as well.” “It’s like being at the circuit café at the Nurburgring.